Activision Blizzard Acquisition: An Ongoing Battle | Kaser Focus Update4u.net

Meta Description: Stay updated on the latest developments in the ongoing acquisition of Activision Blizzard by Microsoft. Learn about the FTC’s appeal, Microsoft’s discussions with regulatory authorities, and the endangered state of pre-2010 games. Explore new game releases and subscription service additions. Stay informed with GamesBeat’s coverage of the game industry.

Introduction: The acquisition of Activision Blizzard by Microsoft has been a hot topic recently, with the FTC’s case and subsequent appeal adding to the drama. In this article, we delve into the latest updates and explore Microsoft’s discussions with regulatory authorities. Additionally, we discuss the critical endangerment of pre-2010 games and the challenges of preserving gaming history. Stay tuned for exciting new game releases and subscription service additions. At GamesBeat, we strive to bring you the latest industry news and engage your passion for games.


Paragraph 1: Earlier this week, the FTC’s case against Microsoft and its acquisition of Activision Blizzard seemed to have hit a roadblock when Judge Corley denied an injunction. However, the FTC refused to back down, filing an appeal and requesting a stay on the acquisition until the appeal is resolved. Despite recent developments, the stay has been denied, indicating that the deal is likely to proceed. Nevertheless, the FTC remains determined to pursue its case, keeping the outcome uncertain.

Paragraph 2: Apart from the FTC’s scrutiny, Microsoft finds itself engaging in discussions with the U.K.’s Competition and Markets Authority following Judge Corley’s ruling. The CMA has expressed openness to these talks but has extended the deadline for further deliberation until August. As the weekend approaches, it appears that Activision Blizzard will indeed come under the Microsoft umbrella, pending regulatory approval.

Paragraph 3: In a recent survey conducted by the Video Game History Foundation and the Software Preservation Network, an alarming statistic emerged. It revealed that 87% of games developed before 2010 are critically endangered, making them inaccessible on modern consoles. This distressing trend highlights the industry’s reliance on remakes to keep older games available. Unfortunately, remaking every individual game is a monumental task. While some loss is inevitable, it’s crucial to address the issue of limited accessibility, as nearly 90% of games becoming inaccessible is unacceptable for the average gamer.

Paragraph 4: On a personal note, Microsoft’s unveiling of the Exoprimal game has piqued my curiosity. Although I’m still unsure about its concept, the availability of the game on Game Pass compels me to give it a try. Additionally, I’m excited to explore Master Detective Archives: Rain Code, a mystery game from the creators of Danganronpa known for delivering thrilling experiences.

What to play this week: Here are some new game releases and additions to subscription services:

New Releases:

  • Exoprimal
  • Oxenfree II: Lost Signals
  • Jagged Alliance 3
  • Gravity Circuit
  • Testament: The Order of High Human
  • Arena Breakout
  • Atelier Marie Remake: The Alchemist of Salburg

Subscription Service Additions:

  • Common’hood (Xbox Game Pass)
  • Insurgency: Sandstorm (Xbox Game Pass)
  • When the Past was Around (Xbox Games with Gold)
  • Star Wars: The Force Unleashed (Prime Gaming)
  • Nairi: Tower of Shirin (Prime Gaming)
  • Dragon’s Dogma: Dark Arisen (GeForce Now)
  • Ridiculous Fishing EX (Apple Arcade)

Conclusion: Stay informed with GamesBeat’s coverage of the game industry, where passion meets business. Our mission is to provide you with news that matters, whether you’re a game studio decision-maker or a passionate fan. Explore our articles, podcasts, and videos to deepen your understanding of the industry and engage with the world of games. Don’t miss out on our Briefings, where we bring you the latest updates directly.

Activision Blizzard acquisition, ongoing battle, Microsoft, FTC, game industry

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